Farmer’s guide

The in-game bank: room for bigger plans

Save for a harvester, separate goals into accounts and transfer coins. It is all part of the game economy.

Available from level 30

A banking contract lasts 30 days. A gold card is a separate purchase. The game shows payment options, duration and current prices before you sign up.

Accounts for different goals

Separate everyday spending from workshop or company savings. Bank balances are private: guests see your cash coins and whole crystals, not your accounts.

Transfers between players

Use a card number to transfer coins. The game shows the fee and checks limits. A new card has a waiting period before its first transfers, shown in the interface.

Deposits with different terms

Choose a term and compare the final payout. Closing early forfeits interest and deducts 1% of the principal. Keep coins needed for your next planting available.

A bank inside the game

Coins, deposits and interest are game mechanics. They are not real money, cannot be withdrawn and do not promise financial returns.

Your story starts with a garden bed.

A first harvest, new friends, workshops of your own. Start with a little corner of the world.

Start playing Free to start · optional purchases available